Tuesday, May 6, 2014

Joint based Facial Rig

This is quick display of what the rig does not the bore the viewers.


Joint based facial rig from Ruha Merchant on Vimeo.
I created this joint based facial rig in Maya. It is very fast and efficient way of producing very good results in few hours. Lucio model was provided by my friend Antonio Carvalho. Lucio is suppose to be blind according to his concept.
It was fun creating this rig as I could model the blendshapes very quickly using curves. Basically, you use joints as controls and skin them, hence you have direct control and you use curves as blenshapes which drive the joints.
I will upload a demonstration soon to explain what I did.